EmbeddingGemma 2: an open, lightweight multimodal embedding model
deepmind.google·6d ago
TL;DR
A new dynamic tessellation system enhances Unreal Engine's Nanite by allowing for shader-based displacement of meshes, improving geometry representation. This approach reduces data storage needs while maintaining visual fidelity.
✦ Why It Matters
Explore the new tessellation features in Unreal Engine to optimize your game's geometry and reduce data storage costs.
Key Takeaways
How It Works
Nanite Tessellation dynamically adjusts the geometry of 3D models by using shader graphs to displace vertices, allowing for real-time detail enhancement. This process is complemented by scalar displacement fields, which store less data than traditional high-poly models, making it more efficient.
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