TL;DR
Using Haskell, the author explores the creation of tessellations inspired by Escher's artwork, transforming abstract shapes into engaging designs. This project highlights the intersection of art and programming, showcasing how code can bring creativity to life.
✦ Why It Matters
Start experimenting with Haskell to create your own artistic tessellations today.
Key Takeaways
How It Works
The program defines a tile using curves represented as 'Trail' types in Haskell. It constructs the tile's boundary by joining these curves and ensures they fit together using a specific algorithm.
The visibility of tiles is determined through bounding boxes, allowing the program to efficiently render only those tiles that appear within the specified view area.
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