EmbeddingGemma 2: an open, lightweight multimodal embedding model
deepmind.google·6d ago

TL;DR
A software occlusion culling solution was developed for a block game, achieving significant performance improvements, especially in complex environments. The method effectively culls up to 95% of chunks, resulting in framerates exceeding 400 FPS on low-end hardware.
✦ Why It Matters
Implement a software occlusion culling solution to enhance performance in graphics applications on low-end systems.
Key Takeaways
How It Works
The occlusion culling system renders a low-resolution depth buffer and checks visibility against a mipmap chain of subchunks. It processes occluders based on their distance from the camera, optimizing performance by reducing unnecessary calculations.
Related